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Lecturer(s)
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Fikejz Jan, Ing. Ph.D.
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Kopecký Zbyněk, Ing.
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Course content
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1. The Basics of MEL Commands 2. Problem Solving with MEL Scripting 3. Variables and Data Types 4. Using MEL Commands 5. Manipulating Nodes in MEL 6. Controlling the Flow of Execution 7. Procedures and Functions 8. Designing MEL User Interfaces 9. Simple MEL User Interfaces 10. Custom Dialog Boxes 11. Making Advanced Dialog Boxes 12. Using Expressions 13. Controlling Particles with Expressions
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Learning activities and teaching methods
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Monologic (reading, lecture, briefing), Skills training, Laboratory work
- Home preparation for classes
- 15 hours per semester
- Term paper
- 40 hours per semester
- Preparation for an exam
- 43 hours per semester
- Contact teaching
- 52 hours per semester
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Learning outcomes
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The course provides students how to work with modern 3D programs used in practice, currently with program Autodesk Maya. In this course students will learn the principles of working with applications and gain skills that can be applied for the data preparation of multimedia applications.
After completion of the course, students are capable of working with program Autodesk Maya tools in wide spectrum of activities and are able to create visualization and animations (for films, computer simulations, and video games).
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Prerequisites
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There is expected to have previous knowledge of courses 3D grafika and basic knowledge of programming languages.
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Assessment methods and criteria
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Oral examination, Written examination, Home assignment evaluation
Active participation in tutorials and 75% attendance is necessary. For obtaining credits, students must participate in tutorials and complete all seminar tasks till deadlines (creation of 3D computer animation in Autodesk Maya according to teacher's specification).
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Recommended literature
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GOULD, David A. D. Complete Maya Programming. An In-Depth Guide to 3D Fundamentals, Geometry, and Modeling. San Francisco, CA: Morgan Kaufmann Publishers, 2005. ISBN 0120884828.
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Mannens, Kevin. Professional MEL solutions for production. Plano: Wordware, 2009. ISBN 978-1-59822-066-7.
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WILKINS, Mark R., KAZMIER, Chris., OSTERBURG, Stephan. MEL Scripting for Maya Animators. 2005. ISBN 0120887932.
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