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Lecturer(s)
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Course content
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unspecified
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Learning activities and teaching methods
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Monologic (reading, lecture, briefing), Dialogic (discussion, interview, brainstorming), Skills training
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Learning outcomes
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The main goal of the course is to train designing skills needed within projects focused on software development. There is expected creative application of UML methodology, which supports high-quality design software products.
Passing the course enables to manage essential skills related to practical development of software products.
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Prerequisites
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There is expected elementary knowledge of UML-methodology and analysis & design of software and database systems.
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Assessment methods and criteria
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Home assignment evaluation
Given assignment approves that a student attended lessons in a required scale and fulfilled qualified requirements (elaboration of advanced software project including analysis & design of a specific software system with the help of selected CASE tool).
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Recommended literature
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Buchalcevová, A., Stanovská, I. Příklady modelů analýzy a návrhu aplikace v UML.. Praha, 2013. ISBN 978-80-245-1922-7.
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Schwalbe, Kathy. Řízení projektů v IT : kompletní průvodce. Brno: Computer Press, 2011. ISBN 978-80-251-2882-4.
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Sommerville Ian. Softwarové inženýrství. Brno: Computer Press, 2013. ISBN 978-80-251-3826-7.
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